![]() ![]() While this component is not installed in the Orrery of the Wanderer, its magic might function sporadically or with unpredictable side effects, as determined by the DM. ![]() Once you use the rotor of return to teleport, this feature cannot be used again until the next dawn. Anytime thereafter, you can use a bonus action to teleport to the rotor's point of return as long as you are within 500 feet of that point. As an action, you can set your current location as a point of return locked to the rotor. Once you use this feature of the rotor of return, it cannot be used again until the next dawn. The item vanishes 10 minutes after it appears. The summoned item is transported to you from somewhere else in the world, but it is generic in nature, so that you might call for a longsword but you cannot borrow a specific creature's longsword. This can be any item that appears in chapter 5, "Equipment," of the Player's Handbook, or any similar item selected with the DM's permission. You name a mundane item with a value of 50 gp or less and it appears in your hand or at your feet. and you can unerringly recall any event that took place within the previous 30 days.īorrow Object. You periodically receive flashbacks of old memories. While attuned to this device, you have a +1 bonus to Constitution saving throws. Was just wondering if there is a way to edit the orrery of the Wanderer in it's customize section to have an 'installed components' section where we can select what component we have and each one of these check marks edits the orrery to reflect the magical items installed so it only takes up the one attunement slots like the item states it does. Wondrous item, very rare (requires attunement) ![]()
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